Only people with experience of both 3D Game Studio and Unity, please.
I'm having a hard time deciding with engine to learn, since I have college assignments and such - I won't get enough time to learn both. I started with 3dgs and after seeing some unity demos etc. I'm having second thoughts about 3dgs as unity seems so much more lightweight, stable, and yet powerful. I have read that it's not too appealing when it comes to network capabilities. I would also like to know if it's possible to make a MMORPG with unlimited players (clients) in Unity?
I really need help deciding which to stick with, but I can't choose both.