math & physics
Hello DevMaster Community,
I am programming in C++ since 3 years, and wanted to begin with Graphics Programming.
So far I know it´s a fundamental to know linear algebra to programm graphics systems but I am visiting the high school in the 9th grade.
And we only did Linear Equations,Functions inc. Graphing them.
Could you recommend me Books to start with 3D Mathmatics ?
hope you can help me.
You can try to check some analytical geometry textbooks or some articles on coordinate systems, matrices, transformations in 3d(rotations, translation, scaling), dot product, vector product, projection etc.
I don't know what level you are at now so here's something you can try to check:
http://en.wikipedia.org/wiki/3D\_projection If you don't understand something feel free to ask.