math & physics
xsyntax at July 12th, 2012 13:27 — #1
Hello DevMaster Community,
I am programming in C++ since 3 years, and wanted to begin with Graphics Programming.
So far I know it´s a fundamental to know linear algebra to programm graphics systems but I am visiting the high school in the 9th grade.
And we only did Linear Equations,Functions inc. Graphing them.
Could you recommend me Books to start with 3D Mathmatics ?
hope you can help me.
lightxbulb at April 21st, 2013 13:28 — #2
You can try to check some analytical geometry textbooks or some articles on coordinate systems, matrices, transformations in 3d(rotations, translation, scaling), dot product, vector product, projection etc.
I don't know what level you are at now so here's something you can try to check:
http://en.wikipedia.org/wiki/3D\_projection If you don't understand something feel free to ask.