I am having trouble when I try to use animation from 3dsmax in direct3d environment. I can get stills and the first frame of an animated figure to show up, but no animation! Where am I going wrong? I tried to read the sdk help but it just gave me a headache. I make a scene in 3dsmax and animate it, then I export it as a .3ds file, then I conv3ds it to an .x file. I use the .x file in my directx environment, and then what?---or am I doing it wrong?