PORTLAND, OREGON (April 22, 2004) – The Christian Game Developers Conference (http://www.cgdc.org) today announces their third annual expo, to be held in Portland, Oregon, on July 30-31.
“Our sponsors have been very generous this year!” says conference organizer Tim Emmerich of GraceWorks Interactive (http://www.graceworksinteractive.com).” Returning sponsors include the Intel Bible-based Christian Network (IBCN), providing a 10 workstation PC lab, Micro Forté, hosting the Saturday Dinner and Fellowship and GarageGames providing licenses to their Torque Gaming Engine.
Emmerich continues, “Without all of our sponsors’ help, this would not have been possible. Thank you for assistance in helping create quality, family-friendly computer games. We are truly blessed by our sponsors.” Jay Moore, Evangelist for GarageGames adds, “We're excited to be sponsors for the third year, GarageGames is always looking for ways to empower developers with a passion for making great games.”
Responding to feedback from last year’s conference, the 2004 Christian Game Developers Conference will continue to feature discussion sessions but will also include more hands-on workshops, exhibit areas and press conferences.
The expo is rapidly becoming a premiere spot for developers to announce projects and discuss issues important to the future of Christian gaming, This year’s lineup includes a press conference by Two Guys Software, developers of Eternal War, voted Game of the Year at last year’s CGDC and the announcement of a new Christian games association.
The speaker lineup continues to be a focal point of the Christian Game Developers Conference. This year, audiences will be able to learn from industry leaders including Clay Stevens of Keystone Interactive (http://www.KeystoneInteractive.com), Jay Moore of GarageGames (http://www.GarageGames.com), David Koch of Seraphite Media and representatives from the independent game development community will all present discussions this year.
The expo also officially expands to include card, board and paper game developers along side interactive electronic entertainment. The expo’s mission is to gather everyone together for encouragement, leverage and to pray for our efforts. “This year’s expo will more fully support developers targeting card, paper and board game markets,” Emmerich said. “Last year, attendees from those entertainment forms resoundingly agreed to join the CGDC rather than try to set up a separate expo. In addition, we will discuss the goals of Christian gaming, what content we hope to provide, and how to fund projects and publish them. We also plan to examine the variety of games currently on the market and successes in other media such as “The Passion of The Christ” and the “Left Behind” series, which proved that Bible-based products can do well in the market if they are well made.”
Registration is now open and information, including the full roster of speakers and events as well as travel and lodging options is available online at http://www.cgdc.org .
About the Christian Game Developers Conference:
Now in its third year, the Christian Game Developers Conference, CGDC (http://www.cgdc.org) continues to provide support and fellowship to game developers who are Christian and also those who are producing Christian games. The conference now includes card, board and paper game developers along side computer and video game developers.