fanousz at November 4th, 2005 13:21 — #1
hi,this is my first post.am taking an AI course,am new to prolog i need some simple but effective idea for a project.
nodlehs at November 4th, 2005 16:52 — #2
Make a project that assembles a bird house. Give it all the pieces, how you can combine them, restraints, and make it come up with the shortest number of steps that would be physically possible(IE: can't nail a side piece to the top without support)
ed_mack at November 4th, 2005 19:07 — #3
Give the answers to algebra such as 3 * (2 + 4)\\^3
fanousz at November 5th, 2005 05:44 — #4
thanks for all the help.my other colleagues are doing an automated city center.
nodlehs at November 5th, 2005 14:19 — #5
What level of course is this? Are you in bachelor's CS program? And what do they mean by an automated city center. That could be very easy, or very hard, depending on how you define the result your looking for.
roxtar at November 18th, 2005 03:57 — #6
As this is a game dev forum, I would suggest trying to do something like a game of chess, checkers or something on those lines. These kind of games can be implemented by a simple alpha-beta search, but you can always add things like neural networks and GAs into it. Most chess engines are implemented in C, though (for the speed) and not in PROLOG.