Amplify Texture 2 is coming and with it a multitude of new features and improvements, we decided to create this page in order to share all the upcoming developments. We are happy to announce the first part of Amplify Texture 2 development showcase.
In Part 1 of this series we will showcase:
- Multi-Tile UV support and automated workflow using MARI, Zbrush, Mudbox and compatible naming conventions.
- Virtualized Displacement and Tessellation.
- We take a deeper look at the already efficient variable bit rate compression used in Amplify Texture and to be improved further in the upcoming Amplify Texture 2.