ajgamester at February 14th, 2012 08:29 — #1
Would like to have some suggestions from all about 2D Game Framework for Developing Hidden Object Games.
Thanks in advance
fireside at February 14th, 2012 08:48 — #2
They're basically adventure games that have added hidden objects, so any adventure engine will work. A couple I know about are AGS, Wintermute and Adventure Maker. You can also use any 2d graphics library such as SFML or Allegro with c++ or any other language's graphic library if you wanted to do a little more programming and sort of do it from scratch. I'm not positive those adventure engines would work for hidden object so you would have to ask the authors on their forums. They are pretty specialized.
i_robot at February 16th, 2012 04:12 — #3
http://developer.playfirst.com -- Playground sdk . It's been used to make many commercial game .
galina_levchenko at February 25th, 2014 19:07 — #4
Whoever is interested - check brief description of our 2d game engine having a comprehensive HOPA framework already implemented: HERE We've got all the core game mechanics already implemented and it's possible to make a HOPA game very quick and easy in case if you're ok with what's already done. If not - making custom game mechanics and game scripting using both already existing and new game mechanics is not a problem.