Has anyone actually made a decent-looking game with rad? I came to the conclusion it sacrificed almost all trace of decent graphics in order to make something that was very easy to create 3D games with.
I think your expectations are a bit too high for beginning indie standards. 3Drad actually doesn't look bad at all for how easy it's supposed to be. Have you seen their screenshot gallery? A lot of the artwork is certainly subpar but that has nothing to do with the graphics tech.
Also, keep in mind that those who are just beginning and need an easy point/click style engine are probably not the best at art yet. As they get more experience with the art, they will also move onto more advanced engines, so that also contributes to some of the user-made screens being a little messy.