thelionking at August 24th, 2003 23:22 — #1
I am using NeHe's base code and when I creat an object ... like Sphere with auxSolidSphere() it shows up but when I switch from Window to Fullscreen or Fullscreen to Window mode it doesn't show up.
Can any one help me out ?
davepermen at August 25th, 2003 08:27 — #2
well.. the first suggestion is: don't use aux funcs.. they are depreciated, and buggy in some implementations, nobody really knows what they do..
or so i think.. nehe has something about quadriliars or how ever spelled.. cylinders, disks, spheres, etc. all with glu, without glaux.. i'll suggest to look into these..
second: can you see the sphere as long as you don't switch between windowed and fullscreen?
baldurk at August 25th, 2003 14:37 — #3
Also, if you alt+tab away and back. Is it there?
thelionking at August 25th, 2003 22:59 — #4
No ... I cant see the sphere when switching.
When pressing ALT + TAB and come back ... its there.
How do you draw a sphere if not using aux functions :wtf:
anubis at August 26th, 2003 02:14 — #5
google for tesselation...
davepermen at August 26th, 2003 03:10 — #6
i said yet, quadrics.
read up the Nehe Tutorials, they show howtodo it.
davepermen at August 26th, 2003 03:11 — #7
okay.... baldurk said it.. i spelled it wrong
thelionking at August 26th, 2003 04:23 — #8
I know how to make Quads ... just want to know that these sort of things when you use auxillary functions or not :huh: ?
davepermen at August 26th, 2003 04:47 — #9
hm? i don't understand the question.
use the quadrics to do spheres and such, don't use aux. thats what i said/wanted to say.
or code your own sphere-routine.
davepermen at August 26th, 2003 04:48 — #10
thelionking at August 26th, 2003 05:56 — #11
Well ... thanks :nod: I never got this much far in the nehes tutorials !
You gave me a cooked meal to eat .
By the way ... this problem happens with someone else or not with AUX Functions?
davepermen at August 26th, 2003 06:24 — #12
well, auxfuncs are known to be.. untested (we call this buggy normally:D), so you can never be sure when using them.
if such a thing does happen for stuff like textures, that get white on switching modes, then its merely a forgotten re-initialisation of data (wich could be the fault of the auxfunc in your case)
thelionking at August 26th, 2003 23:00 — #13
Thanks ... got the picture :rolleyes: !