Description Awakening is a lightweight & capable real-time 3D solution.
The AwakeningII use dx9.0c, and fully supports almost all dx9 features like hdr lighting, subsurface scattering, etc.
- 64-bits Back Buffer
- 64-bits Render Target
- 64-bits Light Map Texture
- Multiple HDR Texture Formats supports
- HDR Shader Files
Subsurface Scattering A simple Depth based SSS, it even no need depth map.
Two-sided & translucent effect A effective technique to render the two-sided polygons with a translucent effect, it's useful for foliage, banners, cloth, etc.
Depth Of Field Depth of Field is a visual effect that simulate camera optics by making certain portions of the screen in-focus or out-of-focus depending on their distance from the camera.
Motion Blur Motion blur is the apparent streaking of rapidly moving objects in a still image or a sequence of images such as a movie or animation.
Sun Shafts Sun Shafts is the effect of volumetric light scattering due to shadows in the atmosphere.
You can download here.