ari at November 17th, 2009 11:28 — #1
total newbie here looking for some advice on what I should be looking for to manipulate data/sound, hmm this is a big ask and far harder to explain than I thought.
Ok, Im using an open souce software program called OBD Gauge on a pocket pc, I have 3 data streams (figures or frequencies) that I need to run and mix through an audio engine which needs to play a looping Wav/mp3 (car engine) to 1 of the frequencies and also have the ability to vary in tone/volume/pitch by the other 2 data streams ie, throttle position and car speed.. with the ability to also trigger or loop additional Wav/mp3 files such as ie, a turbo dump valve Wav.
Am I correct in thinking that I need to find an open source audio engine and somehow make it able to plug in to the gauge software Any suggestions on what direction I should go?
Many thanks in advance..
advoc at November 17th, 2009 15:24 — #2
I don't know if it would work inside of your application but you can play around with the idea in Pure Data Extended. it's open source but it requires an OOP mindset. Don't let that worry you though, you don't need to know any languages, you just need to learn how to use the objects properly. The interface is very similar to Unreal Kismet.
ari at November 18th, 2009 10:43 — #3
Thanks for the link, I'll have a look..
fransya at April 9th, 2010 10:24 — #4
It's really nice job.
manuel_marino at August 25th, 2010 16:56 — #5
Seems a complex work... send us a couple of examples when you've completed the job.