Ok, there is no specialized Sound&Music forum so I put this poll here. I want to know what you think about Audio APIs - which is best for windows game development (I know there are platform independent libraries such OpenAL, but I want to know which is the best for the game if it will be run only under Windows)
If you choose other - please specify
I find FMOD to be very easy to use. I think I had a demo program up and running within 5 minutes of installing the SDK.