@eddie: I realize that in the industry I will have to deal with things I'm sick of, but it's like that in any industry. I already do it on a regular basis at my current job. However, if I can avoid it, I will.
The way I'm sort of looking at it is this: I'm at point A, I want to get to point B, and I have two paths in front of me. Path 1 requires I take additional time in school, and potentially pay more money, to earn a BS in CS at a four-year. Path 2 will take less time and, perhaps, less money while still giving me the basic foundation in C(I)S (AS) and an apparently solid foundation in Game Dev (BS at Full Sail).
I realize that I may be making wrong assumptions here, so please correct me if I'm wrong. I realize CS != CIS, but if coupled with higher math courses, wouldn't an AS in CIS give me a solid foundation? Especially looking at the required courses, how many 2-year programs require a course in Assembly?
In addition, no advice is going disregarded. I asked my question here because DevMaster's userbase seems to be made of more professionals working in the game industry, as opposed to other sites that are amateurs who take an interest in game dev on the side of their 9-5 job.
@dave_: It's not that there are a lot of game companies in Florida, that's just where Full Sail is. When I graduate, chances are we'll be moving back to CA depending on my job opportunities.