ok, ea took the servers offline 1 year ago. They weren't selling as many other car games, so they removed the servers, to them, it's all about the money, and market share, not the consumer.
I know it won't be easy, but such a good game, it'll be worth the effort even if it takes a life time.(atleast my kids will be able to play it)
I have collected all EA's NFS series, can't let this one go.
the legal issues, is being worked on. A lawyer has been contacted.
The version of the game we are working on is a Beta release.
We are not selling the software we create, and we own original copies of the client cd, the lawyer agrees we do not have legal issues.
So, when I monitor with ETHEREAL, the client sends a POST /Directoyr/blah/bla
How, or what does the server send back??
From log files on client, it looks like it accpets a "ticket number", as client log file shows no_ticket_number ERROR
How do I reply with a test server?
I have set up, an oracle database, apache server(with ssl), tomcat server.
Some request, from client are ssl(port:443), I have public key in client directory.
How to decode the request, monitoring my home network?
This is great that you have replied, I can't thank you enough.!!