You have few options:
Freelancing. Usualy at the begining is hard to find clients, but when you do, you start to work and earn some money without many people knowing about it.
Open-source projects. Games, 3D applications, or even some random projects that seem fun. Write addons and plugins, you will get to know more people in this branch, and that is always good.
Collab with an artist. You can pick some passioned artists at any of the 3D forums, many of them are really looking for passioned programmers to write their code. You will write, they will build up/rig models. This can becone a game or any cool app that people might use and even buy it.
Ofcourse getting into helping for an open-source project, or collaborating with some artists isn't like to give profit at the begining, but might be fun.
Any of those will bring new people in your range and that is extremly helpfull in the long run. Don't close yourself, relying on the money of these 2 months.
After the two months you can then apply to some companies, build a portfolio in Careers 2.0 (if you dont have one yet).
Just get into some fun project, boost your skills even more.