I have not seen such setting but will look for them. FMOD is supported but I didnt realize it has a \\$\\$ on it. I'll see what I can discover thx.
Is what a common problem? You haven't described in any detail what the problem is.
Well the title "delays in sound" is the topic problem. and the details are not much to explain? Its a delay up to a second. What detail would you like to know? I'm going to look in to Sol_HSA's suggestions.
update:: Ok this seems to help.
int BytesToRead = 256 * sizeof(short);
char* Buffer = new char[BytesToRead];
SampleFormat SF = SF_S16;
m_pAudiereDevice->openBuffer(Buffer, 256, 1, 44100, SF);
- Not sure I did the buffer right, but its helping.
virtual OutputStream* audiere::AudioDevice::openBuffer ( void * samples,
) [pure virtual]
Ok scratch it all, IrrKlang is dead on !! Scratching Audiere, dont know why its delayed?