Abstracts for the fifth volume in the Game Programming Gems series are now being accepted at http://gameprogramminggems.com/subform.html. The fifth of this popular series, as with previous versions, aims to gather and share the latest gems from the game development community. Game Programming Gems 5 will include sections on General Programming, Mathematics, Graphics, Artificial Intelligence, Physics, Networking/Multiplayer, and Audio. Join us in advancing the state of the Game Development!
Experienced game programmers are encouraged to submit proposals by April 1, 2004. Final articles will be due on July 30, 2004. Series editor Mark DeLoura, book editor Kim Pallister, and section editors will help select and prepare articles for publication. The book will be available in time for the Game Developers' Conference in 2005, with authors receiving a royalty based on the book's sales. Submission guidelines are available on the Web site. Please feel free to forward this announcement to other potential authors.