I want to mention a project I've been working on and hopefully get some feedback on it's design and/or some interest in it.
It's a general purpose Python* game engine with support for graphics, sound, networking, midi, images, and others, and more to come. It has a focus on being small, i.e. not complex, and snappy.
* C++ core; can be wrapped easily to other languages, but Python is the main focus.
The engine could really use another perspective (design opinion), which is why I'm bringing it up here.
The first thing you might want to do is see the website I set up for it: http://queatz.com/scge/ or head straight to the wiki where the design is: http://queatz.com/scge/?wiki
Thanks to checking it out, let me know your thoughts on it thus far, where I/we should take it, or anything else. Oh, and hi.
I also posted this on the GPWiki.