HGE is a simple yet powerful hardware accelerated 2D game engine. The new release features hgeDistortionMesh and hgeParticleManager helper classes. hgeDistortionMesh class allows you to create lenses, water, page wraps, various twists and even real-time morphing effects. hgeParticleManager class takes care of all your particle systems and automates their management and rendering. Also GUI architecture was updated to allow highly interactive animated user interfaces. Plus there are lots of minor improvements and features.
HGE features 2D graphics, sound and music playback, user input, resources management, timing functions, initialization and log files access. Plus a set of helper classes: Sprites, Animations, Fonts, Particle Systems, GUI, Vectors, Colors, Bounding Boxes and collision detection. Advanced 2D Particle Systems Editor included. HGE will run even on low-end video cards, including built in video cards
such as Intel Solano (i815 chipset). HGE is free for non-commercial use.