Hello, dear Reader.
I want to create games. But... I'm stuck..
With deadlines that are impossible to meet. With feature requirements that are as vague as the most weaseling politicians. With architecture as ancient as pyramids. With documentation as understandable as hieroglyphs. With customers that don't have a clue about what they really need. With technology that should be taught in humanist, not engineering colleges. With a 10AM-7PM job that doesn't align with my own biological clock. I'm just stuck with enterprise.
And I know enterprise just isn't for me. And I know gamedev is challenging in a completely different way. I want to take up that challenge. I have dreams about the games I will create. I want to go indie.
If you have ever felt like that and have managed to change that, I would love to learn how did you do it?
(Yes, i realize what I wrote seems naive, but I just wanted to give everyone a chance to tell her/his story, to inspire).