How to load .obj model in opengl without using GLM library. When i searching in the internet, a lot of example used GLM library. It's we can load .obj model without used GLM. If yes, how to load it?
I'm very appreciate if u can help me..
The OBJ file format is text-based and quite simple to parse. Google for a reference on the file format (there's plenty of them out there) and you'll see.
This just came up a while ago. I think this site has a good explanation.
It's written in java but the explanation is good and there's pseudocode which should be all that's necessary if you've been assigned a task such as this. I think GLM is open source so you should be able to inspect it also. Why can't you use it? Is it a requirement that you write your own library? I'm just curious. I assume this is some kind of class work.
thanks for ur reply.. i'm just learning how to load .obj object without depend on the GLM library.. i'm sure using GLM library is better... but i want to learn load it wihout GLM library..
thanks a lot..