im trying to do the technique where you take a high poly model and a low
poly model and project the highpoly models normals on the low poly model.
ive got it to work, but im not getting a very good result.
ive tried raycasting from the lowpoly surface to the high poly and ive tried
recording the highpoly models normals on a subdivided uv map of the low
neither worked that well, and the raycasting version seemed to do poorer
than the other method... and thats the way ive heard everyone does it.
what could i be doing wrong?
ive got a post at devimg.net if you want to see a picture of what ive got.
any help at all appreciated...