The new version 0.9.5-R1 of the free open-source, cross-platform 3D application framework PixelLight has been released.
Beside the usual bugfixing and feature completion, there are several migrations in this release. PixelLight is now using "nullptr" introduced by C++0x, migrated from C style casts to C++ style casts and under MS Windows, Microsoft Visual Studio 2010 is now used as the main development IDE. There are also new features like the plugin SPARK_PL integrating the free open source particle engine SPARK. The SDK now includes two new demos, one of them shows how picking works.
Please have a look at the release notes for more information about the new features, changes and bugfixes.
Download current PixelLight SDK version (Version 0.9.5-R1):
PixelLight SDK (Windows)
PixelLight SDK (Linux)
Download the current PixelLight source code version 0.9.5-R1:
PixelLight 0.9.5-R1 source codes, .tar.gz file
PixelLight 0.9.5-R1 external public dependencies for Windows, .tar.gz file
PixelLight 0.9.5-R1 external public dependencies for Linux, .tar.gz file