The new version 0.9.6-R1 of the free open-source, cross-platform 3D application framework PixelLight has been released.
This release continues integrating other open source projects. This time the plugin libRocket_PL was added to integrate the free open source HTML/CSS game interface middleware libRocket into PixelLight. Another new feature worth mentioning is the support of uniform buffer (UBO, aka constant buffer). Beside the usual bugfixing and performance improvements, more user feedback and wishes have been realized.
Please have a look at the release notes for more information about the new features, changes and bugfixes. To download the SDK and source code, visit here.