rouncer at August 24th, 2012 05:21 — #1
would using an aabb-> tri intersect be any good for developing a surface rep for an svo - or would that be really slow...
I guess yeh, too many tri tests would make it pretty darn slow, would there be some way to speed it up?
rouncer at August 24th, 2012 05:54 — #2
I thought more, and a binary space division system would work a treat there. Im guessing they are not computational to create.