First I would like to apologize if this is in the wrong section, or if my searching skills have failed to show me a similar thread.
My question involved Graphics and Model rendering but is directly involved with game design. I have, two models Model A, and Model B.
Both models have the same animations, such as walking or waving, and the only difference the shape of the models, Model A has Bell Bottom Pants, while Model B doesn't, and Model B has a jacket on, while Model A doesn't.
If that doesn't make sense, it's like this:
Model A: Shirt, Bell Bottom Pants
Model B: Jacket, Blue Jeans
Now, in my Video game, (Not very a big one) I want the player, to be able to change the appearance of his character, From Models A and Models
So far this is no problem. Now say the player wants to wear the jacket AND the bell bottom pants (Classy, I know), Would there be an "easy" way to do this, while I understand there are only two models, thus only 4 combination of clothing types that I should just probably create the animations for all types. The question is for future reference if I decide to add more. There must be an easy way to do this.
A real world example would be ijji's Gunz: The Duel. How they have 5 slots for your character to wear clothing, and offer at least 20 pieces of clothing per sections! ( About 1.216451 × 10\\^19 possible combinations.)
I hope there was enough information in this post to get an accurate answer back, this has been puzzling me for a few days now. And with my Googl'er broke I can't seem to find the appropriated resources to answer this question.