Im extremely into sss, and this is exactly what im after!
Does this algorythm support multicoloured textured objects?
Because then you could apply it to skin rendering.
I had an idea of how to get sss to work, but havent got the first project I was supposed to get done to put the scattering on, which is displacement mapping! Ive nearly got it now as I speak tho, itll only be a matter of time.
You should make a real pretty game with this! I bet the kids would love the glowing through objects.
Id like to know how this works, but I cant seem to get at the paper on your site, it looks like you have to pay to see it...