math & physics
skitzo at January 7th, 2006 22:24 — #1
I read an article in game programming gems 3 about a simple method to get inverse kinematics running. My nephew was in need of code to do IK for his simple flash game, so i figured that I would make a set of images explaining what I had learned in the book.
Long story short: i ported it to English (we are from Norway), and made it resemble an article before posting it on my portal. It turned out OK so I figured someone else might want to read it. Here goes:
Cyclic Coordinate Descent Inverse Kinematics Howto
spoulson at January 9th, 2006 10:17 — #2
What other methods of IK are there?
geon at January 11th, 2006 04:18 — #3
Neat stuff. I like the illustrations.
mjolnir at January 11th, 2006 19:44 — #4
Excellent read. What other methods of IK are there?
I had a good kickstart on IK from these (focus is on Jacobian methods):
(brush up on your calculus though)
skitzo at January 26th, 2006 11:57 — #5
There is that Jacobian thingie.. but i dint try that out. Anyways here is a link: http://www.cs.ubc.ca/\~mthorne/cpsc533project.html