I was wondering if there exists a resource on the internet that can help me decide what values to set my OpenGL materials??
For example, if I wanted a varnished wooden table what values should I use for the specular colour, ambitient colour, diffuse colour, shininess and emmission??
This would be useful because I spend lots of time tweaking material settings to get the right look and feel for my objects. If there was such a resource this would be sooooo helpful as a starting point.