So I have an engine, ca3de, which makes use of what it calls mods (external game code) as of now it has a DM mod code but I want to make a SP "mod" If the engine already supports all needed model formats and map formats (all formats for everything!!!) What route should I take to implement game code that I wrote for a Q3 engine. (SP game code!)
I have tried manythings with some success but I have never coded anything other then Q3 and Q2 and that is where I learned to code in the firstplace. I want it clean not hacked. Let me know what you guys think the best plan swould be....as I am just hacking code together with limited success!!!
thanx for any advise!