That skeleton is pretty good.
Pretty good rouncer. I think all 3 of them have an interesting artistic value. Hmm, just thinking how interesting it would be to have a shader produce this sort of quality at runtime. It would be very interesting.
haha that would be cool, a renderer that got a similar feel to these paintings...
But, this way ive learnt colours will help my rendering for sure. its all warms and cools interacting with each other, translucent cyan specular on brown stone would look nice, for example... youd end up with greyish yellow, when they interact... from what ive discovered so far.
You should see a video game magazine like me, colours are so simple, all the shots are the same!!!
its all warms and cools interacting with each other, translucent cyan specular on brown stone would look nice, for example... youd end up with greyish yellow, when they interact... from what ive discovered so far.
Just like the blue/orange movie posters... http://seistudios.com/blog/wp-content/uploads/2011/08/orange+blue1.jpg
here ive put together a montage!!
Wow! Some of those are really good. You have managed to get believable facial expressions and body language into the paintings. Keep it up!
thanks man, still, give me a few years then ill finally roll it together.
Love the skeleton, looks a lot like the one in the game I'm prototyping:
heheh, that skeleton looks cool! nice graphics man.