rouncer at May 14th, 2012 13:34 — #1
fireside at May 14th, 2012 14:02 — #2
rouncer at May 14th, 2012 14:51 — #3
geon at May 14th, 2012 15:49 — #4
That skeleton is pretty good.
thenut at May 14th, 2012 17:58 — #5
Pretty good rouncer. I think all 3 of them have an interesting artistic value. Hmm, just thinking how interesting it would be to have a shader produce this sort of quality at runtime. It would be very interesting.
rouncer at May 15th, 2012 12:54 — #6
haha that would be cool, a renderer that got a similar feel to these paintings...
But, this way ive learnt colours will help my rendering for sure. its all warms and cools interacting with each other, translucent cyan specular on brown stone would look nice, for example... youd end up with greyish yellow, when they interact... from what ive discovered so far.
You should see a video game magazine like me, colours are so simple, all the shots are the same!!!
geon at May 15th, 2012 17:03 — #7
its all warms and cools interacting with each other, translucent cyan specular on brown stone would look nice, for example... youd end up with greyish yellow, when they interact... from what ive discovered so far.
Just like the blue/orange movie posters... http://seistudios.com/blog/wp-content/uploads/2011/08/orange+blue1.jpg
rouncer at May 16th, 2012 15:38 — #8
here ive put together a montage!!
geon at May 16th, 2012 18:43 — #9
Wow! Some of those are really good. You have managed to get believable facial expressions and body language into the paintings. Keep it up!
rouncer at May 17th, 2012 17:37 — #10
thanks man, still, give me a few years then ill finally roll it together.
lmbarns at May 19th, 2012 22:26 — #11
Love the skeleton, looks a lot like the one in the game I'm prototyping:
rouncer at May 20th, 2012 02:34 — #12
heheh, that skeleton looks cool! nice graphics man.