The beauty of having source code is I can turn on the QA cheats
The tech is getting better and better as we work on it. Although I am primarily the go to guy for getting games onto the platform, I also get involved with other bits and pieces. When I first started PvZ I had a problem with our linker, it was very slow on a large project like this. We sat down and over the course of a couple of days we optomised the linker and got a 60 times speed increase.
It's great to work in a place where I can discover a problem in the morning, come up with a plan in the afternoon, and fix it the next day.
We have some technology in the wings, ready to go, but we don't yet have the hardware to run it. We are still waiting for the hardware to come off the production line in China.