This has been an issue i've had for years. I've wanted to make games ever since I first played Kingpin: Life of Crime, but I only got into the dev aspect with the original Call of Duty. I loved radiant (map editor) and became very proficient with it. However, the one aspect I really lacked was 3d modelling.
here's my problem, I can handle the programming, but i can't handle the 3d artwork for character models/animations (which is a bridge i intend to cross later).
What i'm looking for is an engine that will allow me to (using brushwork such as the old cod) make the maps, even if only in spectator view as far as testing goes.
I don't need a ground breaking new engine or anything as complex as UDK. I'm just looking for something I can work on by myself for the foreseeable future, with enough room for improvement (source code would be good) that down the line we could extend from it.
If anyone has any thoughts outside of Steam/UDK please let me know the Map editor is the most important part, if i could just import .map files then that would also work as I could just use the cod engine to build them out.