hello guys.... i have some quick questions about the vsync story.
i dont know if i should start a new thread so sorry if this is the wrong place for this.
and, if you drop from 60fps, disabling vsync is good, as you else get 60-30-15fps, i can have everything between, too.. and there is no real difference between 50 and 60 fps.. but "jumps" from 30 to 60 to 30 to 60 to 30 to 60 are visible..
i have this sometimes in my application. most of the time it runs 60fps but then sometimes 30fps appears. is this because the grafics-pipeline is not balance or something ? or has this to do with alphablending operations ?
in my project i have some alpha-blended objects. so ofcourse its the typical effect that appears with alpha-blendings sometimes ?
Die Kharrat wrote:
Well, during development, you would have to do optimizations and also analyize your code. Turning VSync off would tell you the real frames per second of your application.
i remember that i read on few boards that fps over 60fps doesnt really say something.....
so iam abit confused what is really true and what not....