We here at Rocket Bottle Games are excited to announce our upcoming sliding block puzzle game, Chicken Scramble, due to release on September 3, 2014.
Here are some features:
- 2048-style gameplay that you can fit into bite-sized sessions
- Challenging stages that vary in size and shape, populated by obstacles that you will love to hate, such as destructible haybales or dandelions seemingly hellbent on world domination
- No numbers or poorly cropped photos of dogs--just adorable, hand-drawn chickens
- Full social integration so that you can play with your friends and help one another out
Chicken Scramble will soon be available for download on iOS and Android devices, with a Facebook version forthcoming. It is free-to-play, with the option of in-app purchases.
If you are interested in doing a preview and/or review of our game, please contact us at email@example.com.
We would also appreciate it if you could support the game by liking the official Chicken Scramble Facebook page and sharing it with your friends.
You can also follow us on Twitter at @ChickenScramble.
Here is some gameplay:
We would have loved to have been able to share with you some screencaps, however, the forum forbids me from doing so. Please contact us if you would like to see them.
Chicken Scramble was developed using the Unity engine; all code was written in C# and we used NGUI for the UI. All artwork was drawn by hand into Adobe Photoshop.