My name is Jazon Yamamoto, and I'm a long time lurker. I started programming games when I was 13 and did so as a hobby ever since (I can't believe it's almost been 10 years!). Anyway, I completed my first professional project, and I would like to share it here with you guys.
Two years ago, I came into contact with André LaMothe and after reading a tutorial I wrote, he encouraged me to write a book. After thousands of hours of planning, preparation, and execution, I finally finished writing my book. It is titled The Black Art of Multiplatform Game Programming, and you can find it here. You can find the official page here.
This book covers beginner/intermediate level C/C++ game programming on Windows/Linux using SDL, and it will release on April 16, 2014. I had lots of fun doing this, and learned ALOT. This is pretty much the biggest thing I've done in my life so far Anyway, I just wanted to share it with you guys, and maybe some of you might be interested.
Cool, congrats on finishing your book!
Congratulations. Finishing a technical book is a gargantuan task. I have created screencasts about C programming, GIMP, Python and Audacity; I can assure you it is a highly underestimated craftsmanship.
I listened to your first chapter screencast and you seemed to be in a hurry, try to relax more next time.
It is an honour for you to work with André LaMothe, one of the best industry veterans.
I hope your book sells well. I am checking the source code now.
Thanks! I was a bit nervous on the first chapters, somewhere in the middle, I was more relaxed and talked more naturally. I'd like to go back to the studio and do some of these again, but I'll have to get another appointment and we'll see how that turns out