waveengineteam at August 18th, 2014 07:43 — #1
Wave Engine was born 2 years ago with the exciting mission of
developing an engine to help the mobile game developers’ community.Today, we are proud to launch WAVE ENGINE, the
ultimate solution that enables you, game developer, to focus in creating
mobile games using one of the leading programming language C#. WAVE
ENGINE handles the automated and transparent re-codification of your
games in all mobile platforms.
Independently of the games physics of your choice
–2D or 3D–, WAVE ENGINE helps you managing your games assets using our
integrated game editor with additional services, such as the end-users
game analytics, online in-game advertising, in-app purchases, game
notifications, social network gaming marketplace handling
No payments upfront, no fees when you use our
components, no commissions when users download your games. Unleash your
creativity and amuse the world !!!
At Wave, we want to publicly thank our private
investors that have made this journey possible and who are committed in
the long-term success of our company.
icefox at August 19th, 2014 08:44 — #2
Looks very interesting, but when I try to get the test project to run on Linux (LMDE, Mono 3.06) it complains of a missing method:
System.Runtime.InteropServices.Marshal.UnsafeAddrOfPinnedArrayElement. Though upon inspection, Mono 3.0.6 is pretty darn out-of-date by now; I'm working on getting a newer version set up. Do you know the minimum Mono version supported by Wave?
Also, I can't find any information on licensing terms on your website, or in the download packages of the engine itself. You advertise "No payments upfront, no fees when you use our components, no commissions when users download your games", but then how DO you make money, and how much am I going to have to pay for using your engine?
marcoscobena at September 3rd, 2014 07:33 — #3
Thanks for your interest on Wave! We're proud to know there's a new Linux user wanting to use it.
We haven't specified a minimum Mono version for the Linux port. Since such was done a few months ago, I'd try to get the latest version possible, even if the revision is not exact the same.
Regarding the money, the engine is absolutely free, you have to pay nothing to us when using it, nor any of the available tools bundled.
Please, if you have further questions share them within our official Forum, where my workmates and I will be very pleased to help you: