urika at September 9th, 2003 05:02 — #1
what is faster to render? loading a textured cube from 3ds or
drawing a cube and texturizing it?
noor at September 9th, 2003 09:38 — #2
Well, if they both use the same number of vertices, normals, textures, etc..it would be the same since they use the same number of resources (if you are drawing them the same way of course). It just ends up drawing vertices anyway...so there's really no difference.
baldurk at September 9th, 2003 13:38 — #3
however you have the initial overhead of loading the 3ds.
But bear in mind that this is more extensible. You can't practically manually render a human model.
urika at September 10th, 2003 04:09 — #4