I picked entertainment value for why I play games and my favorite feature being the multiplayer component.
I think most games suffer from a lack of originality. An example could be the current MMO Industry. Most AAA MMOs have been following the same formula since the days of EQ. I've played dozens of MMOs and they can no longer hold my interest because no matter which MMO I play, I feel like I've been there, done that. There is almost no innovation; there are just improvements to the genre. Sure, automatic grouping for raids and what is nice, but it just makes things more convenient. It does not significantly change my game play experience.
I'm not saying there has not been any attempts to innovate though. There have been numerous MMOs that have tried to innovate. Wurm Online, Puzzle Pirates, Xsyon, Darkfall, Mortal Online, Eve Online and whatnot. A lot of these really innovative games suffer (well, besides EVE) from lack of funding because of being a small start up company or a bunch of volunteer game developers working on a project in their spare time. AAA developers need to get in on the scene; there is money to be made.
This even applies to single player games ... just look at the Xbox 360. What are the major games played on it? Halo, Call of Duty, Battlefield, and Gears of War. Sure, they're fun games. Are they really that different, though? Every time I pick up a new CoD game, I have fun for a few hours finishing the campaign but then I hop into Multiplayer and it feels like the same game I was playing four years ago.
I understand that a lot of people buy these games and that it makes sense as a business to keep creating them. That is what businesses are for, to make money. However, what really amazes me is why there are not -more- AAA studios making innovative games. Look at Minecraft for instance. It has simple graphics, but an -amazing- concept, and it sold incredibly well with almost no marketing. Take a look at Kickstarter, too. People are willing to shell out their cash prematurely to fund innovative projects.
Innovation, that is one of the most important parts of a game to me. I'm not saying every game needs to be innovative ... just a higher number of them. Sure, I enjoy playing some of the new games from the big studios .... it's just that Assassin's Creed 1, 2 , 3 , 4 or Call of Duty 1, 2, 3, 4, 5, and 6 can get a little boring. Give me a unique experience like Harvest Moon, Sequence, or World of Goo any day!