I've looked up the syntax on the ARB fragment shader languages, and i must say: I LOVE IT!!
My only thought was that with this, i can be king of the world! There is nothing i can't do, and nobody can stop me!!!
..But then i came back to reality and saw that my Radeon 9000 didn't support the ARB fragment shader... So, i'm wondering, Is ther any vendor out there that supports it, or does everybody stick to themselves developing dozens of different implementations and never listen to eachother?
(I glanced at the GL_ATI_fragment_shader and.. YUCK!!)